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Soft and Rigid Bodies in XSI

by Sunder Iyer

Maximize your understanding of soft and rigid body dynamics in XSI with 3.5 hours of project-driven training. Software required: XSI 5 Essentials and higher.

What you'll learn

Maximize your understanding of soft and rigid body dynamics in XSI with 3.5 hours of project-driven training. Ideal for beginner to intermediate users. Popular highlights include: Rigid Body Simulations; Active and Passive Rigid Bodies; Forces; Environments; ODE and physX Rigid Body Engines; Converting Simulations to Animations; Soft Body Simulations; Objects; Clusters; Animating Soft Bodies; Influencing Soft Body Dynamics; GATOR; Simulation-based Rigs. Software required: XSI 5 Essentials and higher.

Table of contents

Introduction and Project Overview
1min
Soft and Rigid Bodies in XSI
183mins

About the author

Originally from Lagos, Nigeria, Sunder has made great headway in both the interactive game design and 3D animation worlds. Throughout his career, Sunder has earned degrees in computer information science, multimedia & game design, as well as 3D character animation. He's fully devoted to providing breathtaking and out-of-the-norm experiences to as many people as possible. With a powerful skillset in Houdini and years of educational clout, Sunder aims to give understandable solutions to complex to... more

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