Skill-Builder: Interpretive Modeling in Maya
In this Skill-Builder tutorial, we will talk about the process of interpreting different shapes and creating geometry in efficient ways. Software required: Maya 2013.
What you'll learn
In this Skill-Builder tutorial, we will talk about the process of interpreting different shapes and creating geometry in efficient ways. Going through tutorial projects step-by-step is a really powerful way to learn the different modeling tools and techniques. You can see how those tools work as you follow along and create a particular model with your tutor. In the end, you have created a specific model, but the real learning comes from being able to mentally break apart the different kinds of shapes you'll encounter and find efficient methods for building those shapes. This knowledge and adaptability only comes from practice and the experience of dealing with different situations as they arise. To simulate this, you'll be presented with a series of modeling exercises. Each exercise will consist of three lessons. In the first lesson, we will review specific modeling skills and techniques using a particular asset. We'll look at the reference and talk through the best methods for creating the model. In the second lesson, you'll receive a new reference asset and instructions for completing the exercise. This will be your opportunity to apply what you know to be able to build a completely different model. In the final lesson, we will go through your exercise step-by-step and you can compare your results. There will be small hints provided for each exercise but we encourage you not to look at those if possible. Each Skill-Builder Tutorial ends with a final project where you'll get to take all of the new skills and techniques you've learned and apply them to your own mini-project. These exercises are really your opportunity to practice what you've learned and gain the confidence that only comes through repetition and being able to address any issue that might come up. Get started today or learn more about Skill-Builder tutorials. Software required: Maya 2013.
Table of contents
- Base Shapes: Skill Review 10m
- Base Shapes: Exercise 3m
- Base Shapes: Solution 7m
- Bridging: Skill Review 8m
- Bridging: Exercise 3m
- Bridging: Solution 9m
- Combining Multiple Objects: Skill Review 12m
- Combining Multiple Objects: Exercise 3m
- Combining Multiple Objects: Solution 10m
- Using Nurbs: Skill Review 12m
- Using Nurbs: Exercise 3m
- Using Nurbs: Solution 10m
- Working with Deformers: Skill Review 10m
- Working with Deformers: Exercise 3m
- Working with Deformers: Solution 5m
- Final Project Overview 1m
- Architecture Setup and Detail 12m
- Modeling Consistently Using Different Styles 6m
- Set Dressing Concepts 8m
- Asset Cleanup and Organization 10m
- Final Project Assignment 10m