Course
Skills Expanded
Simulating Realistic Melting Wax in RealFlow
In this tutorial, we will learn how to create realistic effects of objects melting, like wax, into clumps. Software required: 3ds Max 2014, RealFlow 2013.
What you'll learn
In this tutorial, we will learn how to create realistic effects of objects melting, like wax, into clumps. We'll learn how to develop Scripted Daemons to simulate melting wax inside of RealFlow 2013. In addition we will bring our final simulation into 3ds Max 2014 to create a realistic wax shader, then light and render out our final result using V-Ray. Software required: 3ds Max 2014, RealFlow 2013.
Table of contents
Introduction and Project Overview
1min
Simulating Realistic Melting Wax in RealFlow
110mins
- Setting up Our RealFlow Scene 8m
- Developing Our Fluid System 8m
- Creating Our First Simulation 8m
- Creating Interaction and Friction 5m
- Simulating Thicker Viscous Fluids 4m
- Optimizing Our Simulation Speeds 9m
- Developing Our Melt Script 14m
- Utilizing the Filter Daemon 8m
- Choreographing Our Wax Melting Effect 8m
- Finalizing Our Simulation 8m
- Generating Our Wax Mesh 12m
- Lighting and Shading Our Simulation 5m
- Setting up a Realistic Shader 12m
- Final Outcome and Recap 2m