Simulating a Ground Dust Explosion in Maya
In this Maya tutorial, we'll simulate a ground dust explosion using fluids and particles.
What you'll learn
In this Maya tutorial, we'll simulate a ground dust explosion using fluids and particles. This course is divided in two sections. In the first section, we'll delve into all of the essential steps and procedures to create a large scale explosion as our primarily a dust explosion. We'll use the particles to drive the motion of fluids and add lots of bursts to the overall reaction. Then we'll move onto the second section, where we'll study the impact generated by our explosion in the form of dust and shock waves. We'll also cover the various attributes of fluid containers and emitters to sustain a realistic dust explosion. By the end of this Maya training, you'll be able to create your own dust explosion using Maya's fluids and particles.
Table of contents
- Understanding the Anatomy of a Dust Explosion 8m
- Blocking of Large Dust Explosion Using Particles 5m
- Building of Large Dust Fluid Container 8m
- Improving the Fluid Container of Dust Explosion 10m
- Creating the Density, Velocity and Turbulence of Large Dust Fluids 8m
- Experimenting with Fluid Temperature of Large Dust 11m
- Improving the Shading and Opacity of Large Dust Fluids 7m
- Creating a Separate Channel for Heat and Temperature 5m
- Building out Ground Dust Impact Fluids 4m
- Improving the Ground Dust Fluids 9m
- Further Improving Transparency and Opacity 5m
- Completing Render and Cache of Fluids 7m