Simulating a Fluid Driven Particle System in Maya
In this course, we'll be simulating the velocity fields of Maya's powerful fluid dynamics for the particle system. Software required: Maya 2015.
What you'll learn
In this course, we'll be simulating the velocity fields of Maya's powerful fluid dynamics for the particle system. This course will lead to a new level of understanding and handling of particles in the millions and will take viewers through the impact of energy effects using Maya dynamics. Throughout this course, you will learn two unique methods of simulating an energy effect as well as learn the important shading networks for rendering software render particles of Maya. By the end of this training, you will be ready to simulate your own fluid-driven particle system. Software required: Maya 2015.
Table of contents
- Identifying Technical Aspects of the Project 3m
- Understanding the File and Project Assets 5m
- Blocking Fluid Parameters 11m
- Creating the Rising Particles Simulation 10m
- Improving the Shading of Particles 10m
- Finalizing the Rising Particles 10m
- Understanding and Blocking the Radial Particles 9m
- Continuing with the Radial Particles 10m
- Assigning the Fluid to Radial Particles 9m
- Customizing the Shading of Particles 10m
- Building Shading Networks Using Hypershade 9m
- Understanding the Rendering 9m