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Shotgun Review Fundamentals

by Justin Marshall

This course will teach you how artists, producers, and managers can use Shotgun to submit, review, and critique work being done on their projects. Software required: Shotgun.

What you'll learn

When creating projects like films, shorts, or commercials, it's important to be able to submit relevant work as it's done and get quick feedback so that everyone can keep moving forward. In this course, Shotgun Review Fundamentals, you'll explore the use of Shotgun to submit and review work using a wide variety of methods. First, you'll learn to submit new media whether you're at your desk or on the go. Next, you'll see how supervisors can review work in different contexts, leaving notes and visual feedback directly on the screen. Finally, you'll discover how to use Shotgun to get feedback from clients outside of your studio environment. At the end of this course, you'll be able to get started creating and populating your own projects in Shotgun. Software required: Shotgun.

About the author

Justin thrives as a lead modeling author at Pluralsight. Growing up, Justin found a deep interest for the computer graphics industry after watching movies like Jurassic Park, Toy Story, and The Abyss. His ambition would lead him to work at Sony Imageworks in Los Angeles on movies like Monster House and Surf's Up. Justin has also had numerous articles, tutorials, and images published in 3D World and 3D Artist. As an author, Justin enjoys collaborating with fellow authors, especially on project... more

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