Sculpting Sci-Fi Mech Character Busts in ZBrush and KeyShot
Throughout these ZBrush and KeyShot tutorials, we'll walk through a professional workflow to create and present character designs using ZBrush, KeyShot and Photoshop.
What you'll learn
Throughout these ZBrush and KeyShot tutorials, we'll walk through a professional workflow to create and present character designs using ZBrush, KeyShot and Photoshop. We'll begin with efficient techniques used in ZBrush to sculpt our three bust designs. We'll then utilize the powerful tools in KeyShot to generate quick but amazing results. Finally, we'll fine-tune edits made in Photoshop to create the final render. By the end of this ZBrush and KeyShot training, you'll have created three hard-surface sci-fi mech busts with an efficient and effective workflow.
Table of contents
- Overview 4m
- Blocking out Mother Drive X 13m
- Refining Mother Drive X 13m
- Editing Refinement Mother Drive X 13m
- Detailing Mother Drive X 11m
- Splitting up Mother Drive X 9m
- Blocking out Mother Drive Y 11m
- Refining Mother Drive Y 11m
- Editing Refinement Mother Drive Y 11m
- Detailing Mother Drive Y 8m
- Splitting up Mother Drive Y 9m
- Blocking out Mother Drive Z 10m
- Refining Mother Drive Z 11m
- Editing Refinement Mother Drive Z 10m
- Detailing Mother Drive Z 8m
- Splitting up Mother Drive Z 8m
- Applying Materials in KeyShot 12m
- Rendering the Base and Metal Passes 11m
- Rendering Ambient Occlusion and Clown Pass 7m
- Editing Renders in Photoshop 10m
- Finalizing the Render in Photoshop 10m
- Conclusion 2m