Sculpting a Realistic Elephant in ZBrush
Throughout these lessons we'll be working with the set goal of sculpting a realistic elephant. Software required: ZBrush 4R6.
What you'll learn
Throughout these lessons we'll be working with the set goal of sculpting a realistic elephant. We'll start with creating a proportional base, blocking in anatomical landmarks, properly using reference material, problem solving and finally creating details. All this and much more will be explored in this advanced ZBrush course. By the end of this training you should have an excellent method of dissecting a subject and transforming it into a 3D sculpt. Software required: ZBrush 4R6.
Table of contents
- Gathering Reference for Our Project 10m
- Creating Our ZSphere Base 10m
- Refining the Base Mesh Using Dynamesh 9m
- Adding Features to Our Mesh 9m
- Shaping Our Elephant's Body 10m
- Reviewing Our Proportions 9m
- Adding Shape to the Front Legs 10m
- Refining the Back Legs 10m
- Detailing the Face 10m
- Refining the Face Structure 9m
- Blocking in Major Wrinkles on the Face 9m
- Detailing the Face and Trunk 10m
- Adding Major Wrinkles to the Front Legs 11m
- Texturing the Body with Detail 10m
- Using Alphas to Add More Detail 10m
- Sculpting the Ears 9m
- Adding Final Touches to the Eyes and Trunk 10m
- Extracting Alphas from Pictures 7m