Course
Skills Expanded
Sculpting Human Hands and Feet in ZBrush
In this installment of our anatomy series, we take a look at two important pieces of the body, the hands and feet. Software required: ZBrush 4R5.
What you'll learn
In this installment of our anatomy series, we take a look at two important pieces of the body, the hands and feet. In this series of lessons, we approach each piece with very specific and methodical workflows.By the end of the course you should feel more comfortable tackling these sculpts on your own projects. Software required: ZBrush 4R5.
Table of contents
Introduction and Project Overview
0mins
Sculpting Human Hands and Feet in ZBrush
109mins
- Starting to Sculpt the Hand 10m
- Adding More Detail to the Fingers 11m
- Refining Our Sculpture with the Clay Brush 10m
- Adding Secondary Details to the Hand 10m
- Sculpting Fingernails 12m
- Preparing Our Foot for Sculpting 12m
- Refining Our Toes 11m
- Using the Ground Plane to Improve Our Sculpt 13m
- Transposing Our Toes into a Realistic Shape 10m
- Finalizing Our Sculpt with More Details 10m