Sculpting Human Arms in ZBrush
In this ZBrush anatomy sculpting tutorial we delve deep into the arm structure and muscles, we cover advanced topics such as the forearm and also try to simplify your approach to sculpting the upper arm area such as the shoulders and bicep. Software required: ZBrush 4R5.
What you'll learn
In this ZBrush anatomy sculpting tutorial we delve deep into the arm structure and muscles, we cover advanced topics such as the forearm and also try to simplify your approach to sculpting the upper arm area such as the shoulders and bicep. By the end of this tutorial you should have a much better understanding of the arm anatomy and how to create it on your own using ZBrush. Software required: ZBrush 4R5.
Table of contents
- Muscles of the Upper Arm 11m
- Continuing to Analyze the Main Muscles of the Arm 10m
- Creating the Base Mesh for the Arm 11m
- Sculpting the Deltoid 11m
- Sculpting the Triceps 10m
- Refining the Triceps 9m
- Sculpting the Bicep and Brachialis 9m
- Starting to Block out the Lower Arm 10m
- Extensors and Flexors 11m
- Blocking in the Extensors 11m
- Blocking in the Flexors 12m
- Refining Our Sculpt 16m
- Creating a Diagram of the Muscles 9m
- Finishing Our Study 5m