Sculpting the Female Body in ZBrush
In this series of lessons, we will tap into knowledge that was passed on in previous anatomy tutorials to create a full body asymmetrical sculpt of a woman. Software required: Zbrush 4R6.
What you'll learn
In this series of lessons, we will tap into knowledge that was passed on in previous anatomy tutorials to create a full body asymmetrical sculpt of a woman. We'll review anatomical landmarks and shapes as well as learn new techniques and theories behind muscle stretching and compression. By the end of this tutorial, you should feel much more comfortable sculpting full body female characters. Software required: Zbrush 4R6.
Table of contents
- Looking for a Pose on Our Sculpt 7m
- Posing Our Sculpt 9m
- Blocking Out the Front of the Body 10m
- Blocking Out the Back Muscles 10m
- Starting to Refine Our Blocked Out Mesh 9m
- Working on the Legs of Our Character 10m
- Taking Our Model to the Refinement Stages 9m
- Fixing Anatomical Problems on the Legs 10m
- Adding Detail to the Face 9m
- Sculpting the Toes 10m
- Taking a Look at Our Final Model 10m