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Sculpting a Demonic Creature in ZBrush

by Lee Magalhaes

In this tutorial, we will be using ZBrush to create a full monster sculpture. Software required: ZBrush 4R4 , Photoshop CS5.

What you'll learn

In this tutorial, we will be using ZBrush to create a full monster sculpture. Starting from a base mesh, we will quickly block out our forms and focus on the anatomy of the body, the gesture of the pose, and the shape of the head. Once we have that base established, we will move on to the detailing and making of props, such as a belt and weapons for our monster. After all of this, we will pop into Photoshop to create a cool and stylish render. By the end of this tutorial, you should be more than comfortable sculpting your own full-bodied creations. Software required: ZBrush 4R4 , Photoshop CS5.

Table of contents

Introduction and Project Overview
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About the author

Lee Magalhães graduated from the Istituto Europeu di Design (IED) in São Paulo with a bachelor’s degree in Digital & Virtual Design. He is currently a freelance 3D artist and has worked on a variety of projects in the industry, from basemesh models for Mudbox releases to high quality models for movies and games. He focuses on character art, anatomy, and digital sculpting.

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