Scene Build-up Using Cloners and Xpresso in CINEMA 4D
In this series of lessons, we're going to use CINEMA 4D to quickly build up and tear down a scene. Software required: CINEMA 4D 11.5.
What you'll learn
In this series of lessons, we're going to use CINEMA 4D to quickly build up and tear down a scene. One popular technique in graphics today that you'll see in many commercials, is to quickly build up or remove objects within a scene in interesting ways. It may be a house building itself from the ground up or a car coming apart. CINEMA 4D offers a great deal of control in creating setups like this, especially when working with Mograph and XPresso. We'll start by building most of the geometry we'll need for our scene, a simple camp site. We'll use Cloner Objects and other methods to build geometry so that we'll have the maximum amount of control. We'll take a look at adding custom controls and using XPresso to set up those controls to drive different attributes of our objects. Finally, we'll key frame our new consolidated controls to create a fun animated piece. Once you're done, you'll be able set up and control your own custom scenes. Software required: CINEMA 4D 11.5.
Table of contents
- Building the Tent Frame 8m
- Adding the Tent Flaps 10m
- Building the Sleeping Bag 9m
- Modeling the Stacks of Firewood 10m
- Building the Campfire 7m
- Setting up the Flame 9m
- Building the Hammock 9m
- Finishing the Hammock 8m
- Building the Chair 10m
- Setting up Tent Controls in Xpresso 13m
- Setting up the Tent Flaps 13m
- Adding Sleeping Bag Controls 7m
- Setting up Firewood Controls 9m
- Setting up Cooler Controls 6m
- Adding Controls for the Campfire 10m
- Setting up Hammock Controls 12m
- Adding a Control for the Chair 6m
- Key Framing the Campground Controls 15m
- Animating the Tent Flaps 9m
- Keying the Camper 9m
- Setting up a Camera Move and Rendering 9m