Course
Skills Expanded
Rigging Wings in Softimage
In this Softimage tutorial, we will learn how to rig a wing in Softimage. Software required: Softimage 2012.
What you'll learn
In this Softimage tutorial, we will learn how to rig a wing in Softimage. We'll begin the tutorial by first covering some things to consider when constructing the control rig. From there, we will set up the wing, step by step, making sure the system we build will be sufficient for the needs of an animator. We'll also work with custom parameters and expressions to automate certain behaviors so the animator can work faster. Software required: Softimage 2012.
Table of contents
Introduction and Project Overview
0mins
Rigging Wings in Softimage
160mins
- Understanding the Wing 1m
- Preparing the Scene 6m
- Building the Wing Bones 11m
- Enveloping the Wing 6m
- Starting on the Feather Rig 13m
- Enveloping the Feathers to Their Control System 10m
- Creating the Wing's Primary Animation Controls 8m
- Auxiliary Controls for the Wing 10m
- Connecting the Wing Bones to Their Controls 5m
- Finishing the Wing Controls 4m
- Creating Custom Parameters to Fan the Feathers 2m
- Linking the Feathers to Their Fan Parameters 4m
- Setting up the Primary Feather Controls 11m
- Building Controls for Fanning the Feathers Collectively 5m
- Fanning the Feathers Collectively 12m
- Creating Controls to Deform the Middle of Each Feather 15m
- Constraining the Feather Nulls to the Mid Controls 3m
- Adding Automatic Delay via the Mid Feather Controls 5m
- Automating the Collapsing and Expanding of the Wing 5m
- Creating a System That Will Rotate the Feathers as the Wing Folds In 7m
- Finishing the Wing Fold System 10m
- Finalizing the Wing Rig 8m