Revit Essentials: Design Development Techniques for Interiors
In this course, you'll discover how you can use Revit Architecture to develop interior designs by taking a generic model with a low level of detail and transforming it to meet design intent. Software required: Revit Architecture 2016.
What you'll learn
It's no secret BIM is transforming the way architects, engineers and builders design, document, and coordinate projects. The ability for all project participants to work and collaborate together on the same model has been revolutionary for the AEC industry. Fortunately, architects and engineers are not the only participants in the design process who can realize the potential benefits of BIM. In this course, you'll discover how you can use Revit to develop interior designs by taking a generic model with a low level of detail and transforming it to meet design intent. First, you'll learn how to quickly duplicate and rename views, as well as create section views of wall assemblies. Next, you'll begin the interior modeling process. You'll learn how to apply various floor finishes from you material library and you'll even create a custom floor finish from your own images. Finally, you'll learn about working with schedules to to leverage the data available to you in your information models. After watching this course, you'll be able to develop your designs more efficiently by knowing how to model detailed elements and materials, create high-quality rendered images, and even use model data to create schedules to aid in cost estimation. Software required: Revit Architecture 2016.
Table of contents
- Modeling a Custom Floor Finish Family 7m
- Adding Materials for Floor Finish Families 4m
- Customizing a Material's Graphics and Appearance 8m
- Creating Custom Materials from Digital Images 10m
- Refining Materials with the Texture Editor 9m
- Creating a Carpeting Floor Finish 11m
- Scheduling Floor Finishes 9m
- Using Schedules for Initial Cost Estimations 5m
- Creating a New Wall System Family 7m
- Adding Sweep Profiles to Wall Assemblies 6m
- Using Modify Returns to Wrap Wall Sweeps 3m
- Adding Wall Sweep Profiles to One Side of a Wall Assembly 5m
- Customizing Materials for Wall Finishes 7m
- Working with Material and Texture Settings to Reduce Tiling 4m
- Scheduling Wall Assemblies for Material and Cost Estimation 6m
- Creating a Wall Section View 6m
- Using the Align Tool to Clean Sweeps 4m
- Adding Color to Custom Wall Assemblies 6m
- Modeling Ceilings with the Pick Wall Method 6m
- Creating a Custom Textured Ceiling Family 4m
- Work with View Depth to Make Ceilings Visible in Plan View 5m
- Using Reference Planes to Model Sloped Ceilings 6m
- Sketching Sloped Ceilings 8m
- Sketching Ceilings with Varying Slopes and Direction 7m
- Using the Beam System Tool for Extra Detail 6m
- Finishing the Beam System Detail 4m
- Using the Beam Tool to Place a Girder 6m
- Using Reference Lines as a Guide for a Family Placement 5m
- Loading and Customizing Storage Families 6m
- Importing Revit Families from Manufacturer Websites 10m
- Using Decals to Create Wall Art 5m
- Using Decals to Create Rugs 4m
- Using Decals to Create Exterior Environments 8m
- Placing Light Switches and Outlets 6m
- Placing and Positioning Lights in Ceilings 6m
- Creating and Controlling Light Groups 5m
- Troubleshooting Lighting Issues in Your Model 11m
- Overview of the Basic Rendering Settings 7m
- Overview of the Sun and Location Settings 7m
- Understanding How Sun Path and Time of Day Impact a Scene 3m
- Dimming Light Groups in a Scene 4m
- Basic Differences Between Mental Ray and Ray Tracer Engines 8m
- Visual Comparison of Mental Ray and Ray Tracer Results 3m
- Customizing Render Quality Settings 9m
- Working with Exposure Levels to Improve Quality 6m
- Render Region for Small Adjustments 4m
- Enhancing a Scene with Entourage 4m