Reusing Custom Rigs with the Character Component in CINEMA 4D
In this CINEMA 4D tutorial we will learn how to create custom rig templates with the Character Component. Software required: CINEMA 4D R13.
What you'll learn
In this CINEMA 4D tutorial we will learn how to create custom rig templates with the Character Component. We'll learn everything from setting up adjustment handles to match our rig to a character's unique size and proportions. We'll learn how to mirror components to save a ton of time, and also cover how to modify our rigging templates to make them robust and efficient. In the end, you'll learn how to take advantage of this very powerful and intuitive character tool in order to increase your productivity. Software required: CINEMA 4D R13.
Table of contents
- Creating the Initial Character Component 8m
- Creating the Root Component 11m
- Creating a Spine Component 9m
- Finishing the Spine Component 18m
- Starting on the Leg Component 13m
- Creating Adjustment Handles for the Leg Component 11m
- Creating Adjustment Rules for Our Leg Component 13m
- Finishing the Leg Component 3m
- Building an Arm Component 9m
- Creating Adjustment Handles for the Arm Component 8m
- Adding Adjustment Rules for the Arm Component 7m
- Finalizing the Arm Component 3m
- Double-checking Our Adjustment Rig 7m
- Testing Our Rig Template 14m
- Finalizing the Control Rig 11m