Retargeting Mocap to Custom Rigs in CINEMA 4D
In this series of tutorials, we will learn a straightforward approach to transferring a motion-captured performance to a custom rig. Software required: CINEMA 4D R16.
What you'll learn
In this series of tutorials, we will learn a straightforward approach to transferring a motion-captured performance to a custom rig. We'll start by getting our source data ready for retargeting. We'll then learn what few modifications need to be made to our custom rig to get this to work. After this, we'll then learn how to connect our rig to follow the performance capture, as well as how to modify and clean up the animation afterwards. By the end of this course, you will have the skills needed transfer captured animation to your own rigs here in C4D. Software required: CINEMA 4D R16.
Table of contents
- Preparing Our Source Animation 9m
- Finishing Our Cleanup Work on Our Source Data 6m
- Aligning the Source Data to Your Rig 10m
- Connecting Your Rig to the Source Animation 8m
- Correcting Flipping Issues and Creating an Offset Control for Your Control Rig 12m
- Connecting the Rest of the Body 11m
- Baking the Animated Control Rig and Cleaning up the Scene 12m