Rendering Interiors in 3ds Max and Maxwell Render
This tutorial is designed to help you quickly get a good, solid foundation of lighting and rendering techniques used for interior visualization. Software required: 3D Max 2013, Maxwell 2.7, Photoshop CS5 .
What you'll learn
This tutorial is designed to help you quickly get a good, solid foundation of lighting and rendering techniques used for interior visualization. Over the period of the tutorial, we are going to explore quick ways to achieve a believable render of an interior, discuss the importance of light source placement, as well as additional techniques to speed up the Maxwell rendering and prevent noise generation, which is a common problem with unbiased renders. We will look at the process of setting up the lighting for the daytime scene, and then we will shift our parameters to create night effects. By the end of the training, you should be able to generate a fast lighting solution that you can later tweak to achieve the effect and mood that you or your client wants. Software required: 3D Max 2013, Maxwell 2.7, Photoshop CS5 .
Table of contents
- Exploring the Project Files 4m
- Main Light Source 12m
- Reviewing Sun Emitter and Creating Fill Light 10m
- Adding an Additional Light Source 13m
- Multi-light Features and Workflow 18m
- Post-processing the Daytime Scene 12m
- Setting up the Night Scene 9m
- Turning on the Light Fixtures 14m
- Finalizing the Night Scene 11m