Referencing Nature for Unique Creature Creation in ZBrush
Throughout these lessons we'll explore the principles of realistic creature creation using nature and real animals as our reference base. Software required: ZBrush 4r2 or above, Photoshop, Keyshot. .
What you'll learn
Throughout these lessons we'll explore the principles of realistic creature creation using nature and real animals as our reference base. Each decision we make on our creature will reflect real world attributes, and take into account many characteristics of real animals and their unique functions. We'll delve into a new way of thinking about creature concepts and sculpting, utilizing a host of advanced to moderately advanced techniques to help our form along. In the end you'll be able to process any creature you need to produce, even if you've never attempted a creature before. This tutorial does assume some knowledge of ZBrush, and human anatomy is present. This tutorial is also designed as a companion tutorial to whatever piece you're currently working on, and can help not only push your designs further than you thought possible, but also introduce a new and professional way of thinking about creatures, animals and design. Software required: ZBrush 4r2 or above, Photoshop, Keyshot. .
Table of contents
- Using Reference of Animal Forms 7m
- Understanding Skull Anatomy 12m
- Finishing Blocking the Skull 14m
- Understanding Torso Anatomy 12m
- Finishing Blocking Our Torso 10m
- Working on Lower Torso and Blocking Legs 11m
- Studying the Rhino for Our Leg Anatomy 16m
- Adjusting the Torso of Our Creature 11m
- Adjusting Proportions 11m
- Incorporating the Head to the Rest of the Body 9m
- Moving the Head Towards a Finished Look 8m
- Finalizing Our Torso Muscle Forms 10m
- Finalizing Our Hind Muscle Forms 11m
- Understanding Silhouette and Skin Wrinkling 11m
- Beginning Our Final Detail Pass 11m
- Detailing Large Areas of Skin 11m
- Beginning Our Texture Pass 11m
- Texturing Using Masks 12m
- Finalizing Our Textures 11m
- Creating Fur in ZBrush 11m
- Presentation and Wrap up in KeyShot 12m