Course
Skills Expanded
Realistic Character Texturing Using dDo in Photoshop
Throughout these lessons, we will talk about what makes textures and materials look real. Software required: dDo, Knald, Photoshop.
What you'll learn
Throughout these lessons, we will talk about what makes textures and materials look real. Utilizing the procedural nature of dDo, we will be able to rapidly generate natural-looking details on a survivor character. Learning these techniques will not only speed up your texturing workflow dramatically, but also leave you with a much larger understanding of how maps work and what it takes to make things look real. Software required: dDo, Knald, Photoshop.
Table of contents
Introduction and Project Overview
1min
Realistic Character Texturing Using dDo in Photoshop
194mins
- Maps Overview 4m
- Intro to Knald 17m
- Prepping Maps for dDo 14m
- A Brief Overview of dDo 12m
- Texturing Setup 14m
- Adding Material Details 11m
- Continuing to Add Material 10m
- Texturing with Advanced Techniques 14m
- Detailing and Finishing the Pants 10m
- Wrapping up the Cloth Textures and Finalizing Layers 14m
- Making Skin Look Realistic 21m
- Detailing the Skin 16m
- Finishing the Skin Texture and Detailing 19m
- Finishing Final Details and Exporting Maps 11m
- Final Review and Presentation 8m