Ragdoll Techniques in MotionBuilder
This series of MotionBuilder tutorials is designed to get you up to speed with ragdoll tips and techniques in MotionBuilder. Software required: Autodesk MotionBuilder 2013.
What you'll learn
This series of MotionBuilder tutorials is designed to get you up to speed with ragdoll tips and techniques in MotionBuilder. We'll start by learning how to set up ragdolls to have our animated characters dynamically adapt to changes in a terrain. We'll cover how create a multi-ragdoll interaction. We'll also discuss how to remove any jittery behavior we may experience when working with ragdolls and how to bake our performances in order to export the animations. By the end of this tutorial, you'll have the set of skills needed to comfortably integrate ragdolls into your animation pipeline to work more efficiently. Software required: Autodesk MotionBuilder 2013.
Table of contents
- Setting up a Character to Dynamically Adapt to a Terrain 12m
- Setting up a Fight Sequence 7m
- Animating the Anticipation to the Biker's Attack 9m
- Setting up a Multi-ragdoll Collision 11m
- Modifying a Ragdoll's Behavior 13m
- Striking the Ragdoll with a Heavier Force 9m
- Extra Properties That Can Be Modified to Improve the Fall of the Biker 13m