Quixel Suite 2.2, DDO Essentials
Learn in-depth DDO from Quixel Suite 2.2. This course will take you through the complete process, quickly creating PBR textures and materials for your game or film projects. Required Software: Quixel Suite 2.2.
What you'll learn
Have you ever needed to quickly texture assets? This course, Quixel Suite 2.2, DDO Essentials, will show you the process of creating PBR (physically-based rendering) textures and materials. You will start by applying color IDs to your detailed, 3D unwrapped model in any 3D application and then export it to DDO. You will then learn how to easily and realistically texture your model in short order by using some of the PBR textures from thousands of scanned textures inside 3DO. You will also learn how to use different masking techniques to add multiple layers of details such as dirt, moss, or scratches on your model's surface. After completing this course, you'll know the basics and advanced features that you can apply to your model to create high-quality renders of your model for presentation. Required Software: Quixel Suite 2.2.
Table of contents
- Creating New Project in DDO 6m
- Exploring DDO Interface 6m
- Creating First Material for the Gate 5m
- Modifying Materials and Saving/Opening Project 7m
- Fixing Texture Orientation and Adding Multiple Materials 4m
- Exploring Basic Masking Options 6m
- Exploring Advanced Masking Options 7m
- Grouping and Saving Materials 4m
- Creating Smart Materials in DDO 6m
- Exploring Painting Tab for Hand-painting the Masks 6m
- Manually Painting Details on Specific Areas of Our Model 7m
- Fixing UV Repetition Issue by Re-importing Fixed 3D Model 7m
- Creating Custom Materials and Saving for Future Use 5m
- Creating Tileable Textures 5m
- Using Curvature Map for Advanced Masking Control 5m
- Saving Out Final Maps and Materials 4m
- Preparing Final Render in 3DO Viewer 7m
- Tips, Tricks, and Goodbye 3m