Quick Start to Rigging in MODO: Volume 3
by Delano Athias
Welcome to Volume 3 of the Quick Start to Rigging in MODO, a series of specially constructed tutorials meant to be followed in sequence and interspersed with valuable exercises to reinforce learned concepts. Software required: MODO 801.
What you'll learn
Welcome to Volume 3 of the Quick Start to Rigging in MODO, a series of specially constructed tutorials meant to be followed in sequence and interspersed with valuable exercises to reinforce learned concepts. In this Volume, we'll build on the concepts covered in Volume 2. We'll start by learning a technique for rigging pistons. We'll then learn how to lock unused channels and prohibit the selection of items in MODO. We'll also learn about Actors, and how they can be used to manage animation. Software required: MODO 801.
About the author
Delano works avidly as an animation author at Pluralsight. Starting his career at animation studios like Shilo, Delano has developed a strong passion for his talents. His animation and rigging background help him teach and create some of the most-watched training on Pluralsight.
A few of his favorite projects that he has contributed to include: Character Interaction in Maya and in Softimage, Rigging the Human Face in Maya, Rigging Sea Creatures in Maya, and Rigging and Animating Transforming... more Vehicles. Delano has stacked the Pluralsight training library with knowledge earned from his passionate devotion to the art of animation. He draws his inspiration from films and other forms of art that pack an emotional punch to the audience. Whether you're trying to create subtle facial animations for your demo reel or launch a mad scientist from a catapult in a feature film, Delano's got your back.