Quick Start to Modeling in MODO: Volume 2
Welcome to Volume 2 of the Quick Start to Modeling in MODO, a series of specially constructed courses meant to be followed in sequence and interspersed with valuable exercises to reinforce learned concepts. Software required: MODO 801.
What you'll learn
Welcome to Volume 2 of the Quick Start to Modeling in MODO, a series of specially constructed courses meant to be followed in sequence and interspersed with valuable exercises to reinforce learned concepts. In the second volume of the Quick Start to Modeling in MODO, we'll build on the concepts covered in Volume 1. Here we'll concentrate more on using modeling tools and techniques to shape a seamless mesh, a molded weapons case in this instance. We'll learn to add edge loops strategically and extrude geometry out from a surface. We'll learn to work symmetrically and learn to find and troubleshoot issues with the model. We'll also continue to repurpose polygons from our model to create new fitted pieces. These courses are designed to be taken in sequence so we really encourage you to start with Volume 1 before continuing with this course. Software required: MODO 801.
Table of contents
- Blocking in the Basic Shape 5m
- Adding Edges for Angular Extrudes 5m
- Extruding up Large Angular Sections 6m
- Adding Edge Extrusions 4m
- Modeling the Latch Opening 5m
- Adding the Case Seam 4m
- Modeling the Top Piece 6m
- Building the Latches 5m
- Modeling the Case Handle 6m
- Creating the Label 5m
- Scene Cleanup and Assignment 7m