Product Design Pipeline: Modeling a Watch in Rhino
Throughout this Rhino tutorial, we'll model a detailed watch based upon a design we have already concepted in the course.
What you'll learn
Throughout this Rhino tutorial, we'll model a detailed watch based upon a design we have already concepted in the course - Product Design Pipeline: Concepting a Watch in Photoshop. We learn to build intricate parts and bring many elements together into one cohesive model. Using relatively simple techniques, we'll create a variety of parts and surface treatments. We'll explore everything from nuts, bolts, and gears, to complicated surface blends and realistic placement and relationship of geometry. By the end of this Rhino training you'll have a very detailed and plausible watch design.
Table of contents
- Blocking in Our Design with Curves 10m
- Discussing Proportions 11m
- Blocking in Basic Curves and Surfaces 11m
- Continuing with Basic Surfaces 10m
- Beginning the Internal Details 10m
- Creating the Support Frame 11m
- Working on the Central Dial 10m
- Creating Solids from Our Initial Surfaces 10m
- Adding the Lower Detail Rings 10m
- Detailing the Date Indicators 11m
- Completing the Date Indicator 11m
- Adding Our Watch Hands 10m
- Finishing the Main Hands 10m
- Adding Markers to the Dials 10m
- Reworking Our Date Indicator 10m
- Utilizing the Text Tool 10m
- Adding a Lower Surface 11m
- Finalizing the Winder 10m
- Modifying Minor Proportions 10m
- Projecting and Cutting a Logo 10m
- Altering Proportions of the Watch Body 10m
- Considering Real World Practicalities 10m
- Blending Strap with Watch 10m
- Refining the Outer Armor Guards 10m
- Finalizing the Outer Armor Surfaces 11m
- Refining the Underside of Our Watch 11m
- Sketching in the Arm Shapes 10m
- Integrating the Strap Arms into the Body 10m
- Adding Radii to the New Cuts 10m
- Beginning the Strap Shield Details 10m
- Refining the Main Surfaces 10m
- Finishing the Strap Shields 11m
- Building the Strap Clasp Mechanism 10m
- Altering the Proportions of the Inner Supports 9m
- Generating Final Interior Parts 10m
- Turning the Gear Curves into 3D Geometry 10m
- Adding More Gears and Mechanisms 9m
- Adding Final Gear and Mechanical Details 10m
- Finishing Our Bevel Gear 7m