Course
Skills Expanded
Procedural Tree Growth Using L-systems in Houdini
This tutorial introduces us to using L-systems within a procedural scene set up to make a group of growing trees. Software required: Houdini 11.0.
What you'll learn
This tutorial introduces us to using L-systems within a procedural scene set up to make a group of growing trees. In this tutorial we will learn the basics of using L-systems with turtle functions, randomness, gravity and metaballs to sculpt the set. Our system will then be run to create a small forest of growing trees. Software required: Houdini 11.0.
Table of contents
Introduction and Project Overview
1min
Procedural Tree Growth Using L-systems in Houdini
146mins
- Introduction to L-systems 23m
- Using Metaballs in the L-system 9m
- Using Chops to Grow the Tree 8m
- Assembling the Root Lines 15m
- Building Attributes for the Trees 9m
- Exporting the Tree Models 21m
- Swaying the Trees 14m
- Growing the Trees 18m
- Building the Ground 11m
- Setting up the Renders 8m
- Making the Bulbs 10m