Previsualization Techniques in MotionBuilder
In this series of lessons, we'll learn how to work with MotionBuilder as a previsualization tool. Software required: Autodesk MotionBuilder 2012.
What you'll learn
In this series of lessons, we'll learn how to work with MotionBuilder as a previsualization tool. We'll begin the course by first animating a stand-in object, which will give us an idea of where our character will be placed through our shots. We'll then work with cameras, adding camera animation, and learn how use MotionBuilder's Camera Switcher for camera cuts. Finally, we'll learn how to retarget animation, and how to add particles and lights until we have completed pre-visualizing our story! By the end of this course, you will learn how to use MotionBuilder to pre-visualize your ideas, to work more efficiently and creatively, so that more of your time and effort can be spend on polishing and finalizing your scenes! Software required: Autodesk MotionBuilder 2012.
Table of contents
- Setting up the Scene 3m
- Animating the Stand-in Prop / Setting up a Shot Cameras 11m
- Adding the Last Shot Camera 2m
- Working with the Camera Switcher 4m
- Replacing the Stand-in with an Animated Character 9m
- The Particle Shader 8m
- Relighting the Scene to Match the Mood of the Story 4m
- Finalizing Our Work 5m