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Course
- Core Tech
Play by Play: Software Development in Swift - Beyond IOS
In this course, you’ll learn what Swift is and what technologies exist around Swift to make it a full-featured client and server development language.
What you'll learn
Play by Play is a series in which top technologists work through a problem in real time, unrehearsed and unscripted. In this course, Play by Play: Software Development in Swift - Beyond IOS, Stephen Haunts and Lars Klint explore the swift development landscape and look at some of the options available for developing server side software. Learn the history of Swift, four different server-side libraries for creating API’s, and a tour of the Swift language. By the end of this course, you’ll have a basic understanding of what the Swift Language looks like and how it can be used to develop software that lives on the server.
Table of contents
About the authors
Stephen Haunts is an experienced Software Developer and Leader who has worked across multiple business domains including Computer Games, Finance, and Healthcare Retail and Distribution. Stephen has worked in languages ranging from Assembler, various forms of BASIC, to C and C++, and then finding his love of C# and .NET.
More Courses by StephenLars is an author, trainer, Microsoft MVP, community leader, authority on all things Windows Platform, and part time crocodile wrangler. He is heavily involved in the space of HoloLens and mixed reality, as well as a published Pluralsight author, freelance solution architect, and writer for numerous publications.
More Courses by Lars