Photogrammetry in Memento and ZBrush
In this course, we'll learn how to create a 3D model from a series of photographs. Software required: Memento, ZBrush 4R7.
What you'll learn
In this course, we'll learn how to create a 3D model from a series of photographs. The process of photogrammetry can be a great way to create 3D models from reality instead of using costly scanners. Memento offers a great way to submit your photos for mesh creation and some nice tools for analyzing and editing the resulting mesh. Once we have a raw mesh, we'll look at how we can use it to create a retopologized mesh with textures in ZBrush. We'll then use ZBrush's sculpting and painting tools to clean up the surface of the mesh as well as the color textures. After finishing this Memento tutorial, you'll know the fundamentals of creating your own 3D models from photos. Software required: Memento, ZBrush 4R7.
Table of contents
- Memento Setup 3m
- Photo Techniques 4m
- Sending Photos Through Memento 5m
- Preparing Calculated Mesh 4m
- Eliminating Unneeded Polygons 4m
- Repairing Geometry in Memento 3m
- Outputting Meshes 4m
- Loading the Mesh in ZBrush 3m
- Sculpting the Mesh 6m
- Remeshing in ZBrush 10m
- Projecting Detail to Our New Mesh 6m
- Cleaning up the Texture Map 11m