Painting Realistic Skin Textures in ZBrush and Marmoset Toolbag
Throughout these lessons we'll focus on problem solving and shortcuts for painting realistic skin textures in ZBrush using Spotlight. Software required: ZBrush 4R6 P2, Photoshop CC, Marmoset Toolbag 2.
What you'll learn
Throughout these lessons we'll focus on problem solving and shortcuts for painting realistic skin textures in ZBrush using Spotlight. We'll also go through the visualization and setting up process for our shaders and lights in Marmoset Toolbag. By the end of this tutorial you should have more than enough knowledge to apply these techniques to create your own realistic human models. Software required: ZBrush 4R6 P2, Photoshop CC, Marmoset Toolbag 2.
Table of contents
- Taking a Look at Our Project Assets 8m
- Painting Using Reference Images in Spotlight 10m
- Adding Neck Textures 10m
- Hand Painting the Ears and Neck 10m
- Removing Lighting from Our Model's Face 10m
- Cleaning up the Beard and Hair 12m
- Finalizing Our Texture Map 13m
- Creating UVs and Baking Maps 7m
- Setting up Shaders in Toolbag 2 10m
- Arranging Lights in Toolbag 2 8m
- Creating Gloss and Specular Maps 11m
- Playing with Post Effects in Toolbag 2 10m
- Taking a Look at Our Final Render 8m