Creating Panoramic Matte Painting Projections in Photoshop and Maya
In this tutorial, we will create and project a panoramic matte painting. We will start by going over the process of understanding and working with panoramic matte paintings using camera projections. Software required: Maya 2012, Photoshop CS6, NUKE 6.3, PTGui 9.1.
What you'll learn
In this tutorial, we will create and project a panoramic matte painting. We will start by going over the process of understanding and working with panoramic matte paintings using camera projections. We begin by shooting our plate, processing our images, stitching them with PtGui and building a simple custom camera rig using Maya and NUKE. With that we will create the required projections in the scene. Then we will model all of the geometry required, extract the elements, and setup a 3D scene inside NUKE. We continue by adding in various other objects and finishing with a cityscape. Over the whole tutorial we will take a look at many different tools and techniques used with Photoshop, Maya, PtGui & NUKE in a matte painting workflow, which can be used in your own personal projects. Software required: Maya 2012, Photoshop CS6, NUKE 6.3, PTGui 9.1.
Table of contents
- Project Planning 4m
- Mind Mapping 4m
- Stitching the Panorama 5m
- Setting up the Scene 11m
- Setting up the Modeling Scene in Maya 11m
- Creating the Modeling Material 4m
- Modeling the Geometry for Plate Projections 10m
- Overview of the Split Polygon Tool 2m
- Continuing to Model the Plate Geometry 5m
- Exporting the Geometry from Maya 8m
- Starting to Refine the Projection Geometry 4m
- Continuing to Refine the Geometry 9m
- Maya's Rename Utility 2m
- Organizing and Exporting the Plate Projections 2m
- Extracting Plate Elements Using Layer Masks 7m
- Channel Based Extractions in Photoshop 14m
- Constructing the Side Railing 9m
- Extracting the Bench Element 3m
- Reviewing All the Plate Elements 4m
- Building the Plate Projections 3m
- Troubleshooting Projection Issues 4m
- Starting to Prepare the Background 3m
- Using Content Aware on the Background 1m
- Using the Clone Stamp Tool 3m
- Applying the Background in the Projection Scene 1m
- Replacing the Cityscape on the Right Side 8m
- Finishing to Replace the Cityscape 4m
- Using Multiple Matte Painting Techniques 15m
- Reviewing the Final Projection & Render 3m