Onshape - Using and Editing Imported Geometry in Your Designs
In this course, you'll utilize Onshape, the latest in cloud based CAD technology, to import a set of gears and use them within a single part studio to create an entire open differential model and assembly. Software required: Onshape.
What you'll learn
This course, Onshape - Using and Editing Imported Geometry in Your Designs, is aimed at beginners to OnShape and will utilize a single part studio and assembly tab for the design. First, you'll learn importing existing geometry into Onshape and how to place and position that imported geometry into a single part studio. Next, you'll learn how to edit geometry and incorporate it in to your design. Finally, you'll be creating an animated assembly which will make use of gear relations. By the end of this course, you'll be comfortable working with imported geometry in Onshape and the basic workflows associated with design in Onshape including assemblies. Software required: Onshape.
Table of contents
- Introduction 0m
- Sketching and Extruding the Gear Cluster Hub 5m
- Sketching and Extruding the Chamfer and Adding Fillets 6m
- Modifying the 56 and 24 Tooth Gears Using the Feature Tree 3m
- Sketching and Extruding the Gear Cluster Hub Cap 5m
- Modifying the 16 Tooth Gears and the Pinion Using the Feature Tree 4m
- Sketching and Extruding the Spider Gear Shaft, Modifying the Pinion Gear 4m
- Introduction 1m
- Sketching and Modeling the Main Base, Part 1 7m
- Sketching and Modeling the Main Base, Part 2 5m
- Adding Fillets to the Main Base 3m
- Sketching and Extruding the Shaft Clamps 7m
- Importing the Drive Shaft and Wheels 3m
- Adding Color to the Model 3m
- Creating the Fastened Mates 7m
- Creating Groups and Revolute Mates 6m
- Creating the Gear Relations 6m