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Course
- Core Tech
NUKE Rendering
This course will teach you about the basics on how to render your comp, to advanced information on color space management. You'll also discover every aspect of the Write Node. Software required: NUKE.
What you'll learn
Get the confidence you need to be able to render easily in NUKE. In this course, NUKE Rendering, you'll learn everything about rendering in NUKE. First, you'll go from the basics on how to render your comp, to advanced information on color space management. Next, you'll go through Look Up tables, color spaces, file formats, variables, and expressions to setup your renders. Finally, you'll discover every aspect of the Write Node. By the end of this course, you'll be really confident about all the facets of rendering in NUKE. Software required: NUKE.
Table of contents
- Course Introduction | 3m 35s
- First Render in NUKE | 4m 2s
- Rendering a Frame Sequence | 5m 20s
- Adjust Frame Range and Offset Frame Numbers | 6m 27s
- Size Formats and Bounding Box | 9m 43s
- Rendering Channels | 7m 12s
- Rendering Multiple Views | 5m 17s
- Proxies | 8m 45s
- Read File Mode | 2m 17s
- Rendering Multiple Write Nodes and Background Rendering | 3m 44s
- Add a Soundtrack and a Timecode Track to a QuickTime File | 3m 54s
- Other Knobs of the Write Node and Summary | 4m 16s
About the author
Florian Girardot is an artist specializing in computer graphics, compositing, video projection, and photography. Florian’s leitmotif is always to find the perfect balance between art and technologies, just to amaze people.
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