nCloth Techniques for Characters in Maya
In this series of Maya tutorials, we will focus on how to use Maya's robust nCloth system to simulate everyday clothing. Software required: Autodesk Maya 2013.
What you'll learn
In this series of Maya tutorials, we will focus on how to use Maya's robust nCloth system to simulate everyday clothing. You'll learn everything from how to simulate various clothing types, to exploring ways to prevent interpenetration between passive and active nCloth objects. We'll also cover how to save setup time with presets and how to create custom presets of our own. By the end of the training, you will have a solid understanding of nCloth properties that you can use to simulate clothing realistically! Software required: Autodesk Maya 2013.
Table of contents
- Checking the Asset 5m
- Simulating a Sweater 7m
- Modifying the Cloth Properties of the Sweater 8m
- Adding Thickness to the Sweater 10m
- Simulating the Sweater's Cords 9m
- Adding Ncloth to the Jeans 9m
- Finishing the Jeans 10m
- Saving Custom Ncloth Presets 3m
- Fixing Interpenetrations Between the Sweater and Pants 2m
- Finalizing the Scene 11m