Course
Skills Expanded
Moving Character Morphs in NUKE
In this NUKE tutorial, learn how to create a morph in NUKE using two moving plate shots. Software required: NUKE 9.0.5.
What you'll learn
This NUKE tutorial will teach you to create a morph in NUKE using two moving plate shots. You'll see how to doctor the shot to get a good silhouette and timing continuity between the two characters in the morph. By the end of this course, you will be able to create your own moving character morph. Software required: NUKE 9.0.5.
Table of contents
Introduction and Project Overview
0mins
Moving Character Morphs in NUKE
172mins
- Examining the Scene in NUKE 3m
- Using Color Matching Between Morph Targets 6m
- Color Matching the Hats 2m
- Implementing a Transform Node 3m
- Using a Gridwarp to Match the Shoulder Lines 5m
- Retiming the Shots Using Oflow 11m
- Planar Tracking the Collar Area 4m
- Recreating the Collar Area 2m
- Painting the Collar Area 5m
- Adding Grain to the Collar Area 2m
- Removing the Blink in the Eye 12m
- Finessing the Blinking Eye Correction 11m
- Color Matching to Original Plate 9m
- Planar Tracking the Shoulder Area 7m
- Gridwarping the Shoulder Down 10m
- Rebuilding the Chin of the Character 9m
- Rebuilding the Neck of the Character 7m
- Introduction to the Spline Warp Tool 4m
- Adding Edge Splines 7m
- Contrast Methods of Edge Splines 6m
- Aligning the Edge Splines on the A Side 8m
- Animating a Still Frame Morph 7m
- Introduction to Correspondence Points 7m
- Adding and Modifying Our Splines 8m
- Finessing the Hairline Area 3m
- Animating Our Splines on the B Spline 7m
- Animating Our Splines on the A Spline 1m
- Final Tweaks on the Splines 6m
- Adding a Background and Final Review 2m