Modifying an Existing Prosthetic Design with Tinkercad
In this Tinkercad tutorial, we'll learn how to modify an existing design that may not be accessible as a CAD model specific to a software package. Software required: Tinkercad.
What you'll learn
In this Tinkercad tutorial, we'll learn how to modify an existing design that may not be accessible as a CAD model specific to a software package. We'll review the process so you can import the design and its parts and separate them, then incorporate other designs as components of your own model. We'll be customizing a prosthetic to address cosmetic and minor functional changes. We'll also address scaling issues related to grafting one design onto another. By the end of this Tinkercad training, we'll convert the prosthetic to resemble an Iron Man glove. Software required: Tinkercad.
Table of contents
- Working with E-nable 3m
- Reviewing Our Design 5m
- Discussing Preparation 5m
- Modeling the Fingertips 5m
- Completing the Fingertips and Joints 12m
- Starting on the Palm 14m
- Merging the Glove with the Palm 12m
- Sophisticating Palm Modifications 13m
- Grafting on the Knuckles 8m
- Grafting on the Thumb 11m
- Cleaning up the Palm 12m
- Adding Gauntlet Hinges 12m
- Comparing the Two Palms 15m
- Placing the El Wire 3m
- Fitting the Gauntlet 13m
- Finishing the Gauntlet 7m
- Discovering Issues in Our Assembly 7m
- Concluding Our Project 2m