Modeling a High-performance Vehicle in 3ds Max
Hone your modeling techniques for multiple applications while creating a fantastic car. In this course, you'll use reference images as you craft each part of the vehicle and learn how to light it properly once you're done. Software required: 3ds Max 2015, Photoshop, Mental Ray
What you'll learn
If you've ever dreamed about using your 3D modeling skills to create a high-performance vehicle, this is the perfect course for you. Throughout this course, Modeling a High-performance Vehicle in 3ds Max, you'll develop your skills while working on this challenging and fun project. You'll start by working from a few reference images and then begin modeling in all the components of this complex vehicle, from windshield to wheels. Once all the modeling is in place, you will set up a basic environment and add some simple shaders and a light rig to do a quick beauty render of your vehicle. By the end of this course, you'll not only have a high-quality render of a car, but also more refined modeling skills that will help you with your own projects in the future. Software required: 3ds Max 2015, Photoshop, and Mental Ray.
Table of contents
- Configuring 3ds Max for Our Project 8m
- Working with Reference Images and Modeling Overview 13m
- Building the Model's Top 13m
- Creating and Placing the Back Window Housing 10m
- Creating the Windshield 10m
- Separating Panels and Adding Thickness 8m
- Building the Back Bumper 11m
- Creating Upper Piece of Back Bumper 6m
- Building Headlight Housing and Light Bulbs 12m
- Creating the Wheel and Its Components 10m
- Finishing the Wheel and Its Components 13m
- Finalizing Our Model 11m
- Creating a Lighting Rig and a Simple Home Space 8m
- Assigning Materials and Material ID's to Our Model 10m