Course
Skills Expanded
Modeling a Character for 3D Printing in ZBrush
In this tutorial we will sculpt and prepare a digital model for 3D printing. Software required: ZBrush 4R4 .
What you'll learn
In this tutorial we will sculpt and prepare a digital model for 3D printing. Throughout these lessons we will create a character that will eventually be milled out of polystyrene at over 40 feet tall for a theme park in Holland. We will cover all of the conceptual stages and prepare a high resolution version for a video rotation. Then we will process the ZTool and convert it to a known 3D printable format. Software required: ZBrush 4R4 .
Table of contents
Introduction and Project Overview
0mins
Modeling a Character for 3D Printing in ZBrush
147mins
- Producing the Base Mesh with Zspheres 8m
- Optimizing the Mesh with Qremesher 6m
- Refining Form and Adding Eyes 10m
- Polygrouping Our Model 10m
- Retopologizing for a Better Effect 4m
- Adding Initial Wrinkles and Details 11m
- Building Teeth and Claws 9m
- Refining the Form 11m
- Adding Clothes to Our Troll 6m
- Alpha Detailing 11m
- Detailing Extracted Subtools 14m
- Building a Base for Our Troll 6m
- Posing the Troll 10m
- Creating a Multimesh Brush 2m
- Coloring and Adding Foliage 5m
- Painting Our Troll 10m
- Using Spotlight for Textures 9m
- Creating a Turntable 2m
- Preparing Troll for 3D Printing 4m