Maya Modeling Reference Library: Create UVs
In this Maya tutorial, we will be taking a detailed look at each of the commands found in Maya's Create UVs menu. Software required: Maya 2011 and up.
What you'll learn
In this Maya tutorial, we will be taking a detailed look at each of the commands found in Maya's Create UVs menu. Each video in this tutorial is a self-contained lesson centering on one of the commands found in the Create UVs menu in Maya. This means that these lessons can be viewed in any order you wish, allowing you to jump straight to the content that is most relevant to you. Over the course of these lessons, we'll take a detailed look at each of the Create UVs commands and how each of them can be used to speed up our workflow. Software required: Maya 2011 and up.
Table of contents
- Cylindrical Mapping 7m
- Spherical Mapping 6m
- Automatic Mapping 16m
- Create UVs Based on Camera 4m
- Best Plane Texturing Tool 5m
- Assign Shader to Each Projection 3m
- Create Empty UV Set 8m
- Copy UVs to UV Set 5m
- Set Current UV Set 2m
- Rename Current UV Set 4m
- Delete Current UV Set 2m
- UV Set Editor 6m
- Per Instance Sharing 5m