Maya 2019 Fundamentals: Rigging and Animation
Learn how to breathe life into your creations with Maya's Rigging and Animation workflows.
What you'll learn
Have you ever created a beautiful model but haven’t been sure how to breathe life into it? If so, Maya 2019 Fundamentals: Rigging and Animation is the course for you. In this course, you’ll get your character rigged and animated to drive your production forward. First, you'll learn how to set up your basic rig. Next, you'll finalize the rig to prepare for animation. Finally, you'll block out and polish your animation. When you're finished with this course, you'll feel comfortable rigging and animating at a basic level and will be ready to take your skills beyond the basics. Required Software: Maya 2019
Table of contents
- Module Overview 1m
- The Job of the Rigging Artist 2m
- Creating the Joints for the Front of the Drone 7m
- Creating the Root Joint 5m
- Naming the Joints 4m
- Creating the Joints for the Front Repulsor 6m
- Creating the Joints for the Mid Repulsor 8m
- Mirroring Joints 5m
- Beginning the Skinning Process 5m
- Finishing the Skinning 8m
- Module Overview 1m
- Understanding IK and FK 5m
- Setting up the IK Handle for the Front Repulsor 6m
- Setting up the IK Handle for the Mid Repulsor 5m
- Creating the First Control Curve 11m
- Duplicating and Naming Control Curves 7m
- Creating Control Curves for the Lenses 7m
- Creating the Panel Control Curves 9m
- Module Summary 1m
- Module Overview 1m
- Creating the Front Repulsor Control Curves 5m
- Finshing the Repulsor Control Curves 6m
- Creating the Final Control Curves 7m
- Color-Coding the Control Cruves 3m
- Creating a Custom Attribute 4m
- Using Set Driven Key 5m
- Finishing the Repulsor Slide System 4m
- Constraining the Repulsor Controls 6m
- Finishing the Control Curve Parenting Process 7m
- Organizing the Scene 3m
- Module Summary 1m
- Module Overview 1m
- Using the Graph Editor to Refine the Drones Forward Movement 7m
- Further Refining the Drone's Movement 5m
- Finishing the First Half of the Animation 6m
- Polishing the Final Section 6m
- Adding Animation to the Repulsor Slide 7m
- Adding Animation to the Repulsors 9m
- Animating the Lenses 7m
- Module Summary 2m