Introduction to MARI 3
Learning MARI will help you create the best possible textures for your projects. In this course, you'll cover the essential texturing techniques and tools, such as its Node Graph, customized brushes, and more. Software required: MARI 3.0v2.
What you'll learn
MARI is currently the gold standard when it comes to painting high-quality textures in both the film and VFX industries. In this course, Introduction to MARI 3, you will learn how to use this powerful painting application to texture your own assets. You can expect to learn the ins and outs of MARI, including new features that are exclusive to MARI 3, like the Node Graph, new Color Space Management, and Rendering integration with MODO. You'll also learn about customizing brushes and MARI filters, and then you'll finish with the baking and rendering features. After finishing this course, you'll have a foundational knowledge of MARI 3 and the ability to create fantastic textures. Software required: MARI 3.0v2.
Table of contents
- Working with Projects 10m
- Touring MARI's Interface 10m
- Managing Geometry in a Project 10m
- Working with Ptex Projects 8m
- Customizing the Interface 11m
- Navigating the MARI Canvas 7m
- Understanding History in MARI 4m
- Understanding Lighting in MARI 10m
- Understanding Shaders and Channels 11m
- Working with Patches in MARI 10m
- Importing Texture Maps into MARI 11m
- OpenColorIO and Color Space Management 12m
- Understanding MARI's Layer System 12m
- Creating Layer Masks and Layer Mask Stacks 10m
- Creating Adjustment Layers and Adjustment Stacks 10m
- Creating Procedural Layers 10m
- Sharing Layers in MARI 9m
- Using MARI's Node Graph in Basic View 11m
- Using MARI's Node Graph in Advanced View 15m