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Creating a Low-poly Game Building in Maya

Throughout this tutorial, you will learn how to model and texture a building from the concept art stage to the final model. Software required: Maya 2013, Photoshop 2014 CC.

What you'll learn

Throughout this tutorial, you will learn how to model and texture a building from the concept art stage to the final model. We will also learn how to quickly generate texture maps for a low-poly asset. When working as an environment artist in the games industry, you actually spend a lot of your time making individual buildings and props to fill in your level. By the end of this tutorial, you will learn some best practices for low-polygon modeling and texturing for games and be able to apply those to your work. Software required: Maya 2013, Photoshop 2014 CC.

Table of contents