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Creating a Wind Blown Leaves Simulation Using nCloth in Maya

by David Knight

Throughout these lessons, we will learn a non-traditional workflow using nCloth in Maya to simulate wind blown leaves in an alley. The methods using nCloth will help to keep your simulations close to real-time. Software required Maya 2013.

What you'll learn

Throughout these lessons, we will learn a non-traditional workflow using nCloth in Maya to simulate wind blown leaves in an alley. The methods using nCloth will help to keep your simulations close to real-time. We will use low resolution geometry to drive high resolution geometry to create the desired effect. We will also use fields to effect movement as well as export cache and learn how to re-purpose that cache to quickly get the result we are looking for. Software required Maya 2013.

About the author

After watching the DeLorean fly off in the cult classic, "Back to the Future," 12 year old David Knight knew exactly what he wanted to do with his future. Fast forward to the present; he now has more than 18 years experience in the VFX industry and has worked for several major production houses including The Mill and Absolute Post. Primarily working in advertising, David's credits include Mullar, Sky Sports, Intel, and Dr. Who to name a few.

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