Introduction to UnrealScript in UDK
In this series of UDK tutorials we'll discuss the major foundations of scripting with UnrealScript in UDK and apply what we've learned in a single mini project. Software required: Unreal Development Kit (July 2013), Unreal X-Editor.
What you'll learn
In this series of UDK tutorials we'll discuss the major foundations of scripting with UnrealScript in UDK and apply what we've learned in a single mini project. To start out, we'll look at several of the terms and techniques that are used when scripting in UDK, such as creating and manipulating variables, understanding the different types of operators, and how we can create instructions for our game using functions. We'll also jump into creating logic with conditional statements, and loops. We'll even learn how to use basic arrays. To finish up this training, we'll take what we've learned and apply it to creating a simple collection game. Software required: Unreal Development Kit (July 2013), Unreal X-Editor.
Table of contents
- Setting up the Scripting Environment 10m
- Creating a Class 12m
- Creating and Manipulating Variables 9m
- Assignment and Arithmetic Operators 12m
- Comparison and Logical Operators 14m
- Control Structures: If Statements 15m
- Control Structures: Switch Statements 14m
- Creating Functions 11m
- For Loops 13m
- Do and While Loops 8m
- Enumerations 12m
- Basics of Arrays 9m
- Mini Project: Spinning Target 11m
- Mini Project: Game Info 15m
- Mini Project: Finishing the Game Info 15m
- Mini Project: Debugging 14m