Introduction to Unity 3.4
In this Unity tutorial, we will learn how to effectively utilize the game engine. Software required: Unity 3.4.
What you'll learn
In this Unity tutorial, we will learn how to effectively utilize the game engine. Over the tutorial, we will learn how to use the Unity editor interface as well as how to navigate in the scene view. From there, we will learn how to import assets and how to create prefabs. Then we will shape our level even more by adding character controllers, colliders, lights, materials and physics. We will then finish the tutorial by learning how to use scripting in order to make our level interactive. Software required: Unity 3.4.
Table of contents
- Working with Unity Projects 6m
- Exploring the Unity Interface 7m
- Navigating and Scene Customization 11m
- Importing Assets 11m
- Object Transformations 10m
- Creating Prefabs 10m
- Creating the Base Level Layout 10m
- Finishing the Base Level Layout 13m
- Creating the Interior Rooms of Our Level 12m
- Working with Character Controllers 6m
- Lighting in Unity 14m
- Adding Materials to Our Level 14m
- Adding Props for Detail 6m
- Importing Packages 9m
- Creating Colliders 8m
- Creating Fire Using Particles 11m
- Adding Audio to Create Ambience 9m
- Basic Animation in Unity 9m
- Creating Physics in Unity 6m
- Adding Some Finishing Touches 10m
- Set Dressing in Unity 13m
- Organizing the Hierarchy 10m
- Creating an Animation for Our Doors 12m
- Using Colliders and the Activatetrigger Script to Move Our Doors 7m
- Creating a New Script Asset and Adding a Custom Variable 8m
- Using an Ongui Function and a GUI Box to Display the Health 9m
- Using the Ontriggerstay Function to Remove Health 7m
- Using an if Statement to Control When the Player Gets Damaged 11m
- Using Tags to Easily Keep Track of Groups of Objects 7m
- Using Deltatime to Control the Health Loss Rate 5m
- Declaring Our Variable to Type Float to Fix Rounding Errors 9m
- Creating a Variable to Control the Rate of Health Loss 6m
- Creating a Custom Die Function for When Health Hits Zero 12m
- Loading a Different Level and Using Comments to Document 9m
- Publishing Our Game 7m