Introduction to Tracking in NUKE 5
In this series of lessons, we'll learn how to use NUKE's tracker to create keyframes from real life footage. Software required: NUKE 5.3 and up.
What you'll learn
In this series of lessons, we'll learn how to use NUKE's tracker to create keyframes from real life footage. This is an important technique for matching an image or animation's position, rotation, scale, and perspective shift to film. We'll begin this project by learning the basics of the tracker node and create a one point track using some simple footage. We'll then learn how to apply the tracker data to other nodes using expressions. We'll then learn how to do a two point track on real footage and create a black-bar effect over someone's eyes. We'll track the four corners of a TV to replace the image on the screen. Lastly, we'll then learn some tips for getting a track from difficult footage using color correct techniques. Software required: NUKE 5.3 and up.
Table of contents
- Getting Started with the Tracker: One Point Tracking 6m
- Using the Tracker and Translate Nodes to Apply Animation 5m
- Creating a Two Point Track 6m
- Editing Tracking Data in NUKE 7m
- Four Point Tracking and Fixing Jumping Trackers 8m
- Using a Corner Pin and Edge Blur to Replace Our TV Image 6m
- Compositing the Reflection Onto the Four Point Track 5m
- Creating a Clean Track Using Color Correction Techniques 7m