Introduction to Rendering in Maya
We'll get started by learning about Maya's Render View and many of the tools that tie directly to it that are related to the rendering process.
What you'll learn
We'll get started by learning about Maya's Render View and many of the tools that tie directly to it that are related to the rendering process. From here we'll learn about render engines and what purpose they serve in the rending process. Next we'll learn how we can begin to specify what gets rendered and at what quality it renders out at. To wrap this training up, we'll learn about the process of batch rendering and how we can use it to render still frames or animated sequences. After completing this tutorial, you will have all the knowledge you need to dive in and start rendering your scenes inside Maya.
Table of contents
- Understanding the Maya Render View 10m
- Selecting a Render Engine 9m
- Using the Render Region in Maya 7m
- Saving and Comparing Renders Within Maya 7m
- Using Anti-aliasing to Improve Quality in Maya Software Renders 7m
- Understanding the Mental Ray Sampling Modes 7m
- Using the Interactive Photorealistic Renderer or Ipr in Maya 8m
- Using the Resolution Gate to Frame Objects 5m
- Importing and Exporting Materials from the Hypershade 7m
- Viewing High Resolution Textures in the Hypershade 5m
- Setting up a Batch Render in Maya 7m
- Batch Rendering an Animation in Maya 10m
- Setting Renderable Cameras in Maya 4m
- Adjusting the Resolution of Rendered Images Within Maya 8m