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Introduction to RealFlow 2013

In this RealFlow 2013 tutorial, we'll be taking an introductory look at many of the key features found in RealFlow 2013 with the goal of getting a good understanding of some of the most fundamental concepts and workflows in RealFlow 2013. Software required: RealFlow 2013.

Dan LeFebvre - Pluralsight course - Introduction to RealFlow 2013
by Dan LeFebvre

What you'll learn

In this RealFlow 2013 tutorial, we'll be taking an introductory look at many of the key features found in RealFlow 2013 with the goal of getting a good understanding of some of the most fundamental concepts and workflows in RealFlow 2013. We'll start by learning how we can set up our RealFlow projects and looking at how those projects are organized by RealFlow. From there we'll learn how to move around the RealFlow interface before starting to work with our first fluid particles and some of the important parameters that will help us control our particles. Some of the other extremely important concepts in RealFlow include scene scale and substeps, so we'll take some time to get a good understanding of how these concepts can be set up and how they will affect our RealFlow projects. Throughout this training we'll take a look at many of the new features found in RealFlow 2013 such as the Relationship Editor, connecting nodes together in the new graph system, using the incredibly powerful Hybrido 2 and, of course, previewing our fluids using the new integration with Maxwell Render, just to name a few. By the end of this tutorial, you'll have a solid understanding of the concepts and workflows in RealFlow 2013. Software required: RealFlow 2013.

Table of contents

About the author

Dan LeFebvre - Pluralsight course - Introduction to RealFlow 2013
Dan LeFebvre

Dan is an author at Pluralsight with a passion for helping others. Long before Dan ever officially donned his recording headset, he was a dedicated forum moderator with Digital-Tutors (now a Pluralsight company), helping out members with problems they encountered across a wide variety of software. Since then, he joined our team and continues to help others every day with their CG challenges.

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