Introduction to Mudbox 2014
In this Mudbox 2014 tutorial, we'll take an in-depth look at the powerful sculpting and texture-painting application, Mudbox. Software required: Mudbox 2014.
What you'll learn
In this Mudbox 2014 tutorial, we'll take an in-depth look at the powerful sculpting and texture-painting application, Mudbox. We'll begin by exploring the Mudbox interface and talking about the basics of working with geometry in Mudbox. We'll cover methods for getting geometry into Mudbox, how to transform it around the scene, and subdivide it in preparation for sculpting. We'll proceed from there by using a project-based approach to cover the sculpting and painting tools. We'll talk about changing our tool properties to get different results and using stamps and stencils to create various looks. We'll go over some on-target presentation features in Mudbox and move on to painting textures. We'll cover Mudbox's paint layer functionality and talk about some of the newer features like retopologizing. We'll also talk about the Pose tools and working with multiple paint layers and channels. We'll finish up the tutorial by talking about how Mudbox integrates with other applications like Maya, 3ds Max, and Softimage. This training will give you the chance to learn the ins and outs of Mudbox by going through the process with a project-based approach. Once you've completed these lessons, you'll be able to take what you've learned and apply it to your own work. Software required: Mudbox 2014.
Table of contents
- User Interface Overview 14m
- Navigating the 3D View 7m
- Mudbox Starting Meshes 7m
- Importing Geometry 8m
- Creating Geometry 5m
- Subdividing Geometry 8m
- Working with Geometry 5m
- Sculpting and Painting Overview 12m
- Starting the Character Sculpt 13m
- Detailing the Head 8m
- Detailing the Hands and Feet 10m
- Adding the Eyes 7m
- Retopologizing the Character 7m
- Applying High-frequency Detail to the Head and Body 11m
- Adding New Geometry 5m
- Duplicating Objects 4m
- Creating a VDM Stamp 14m
- Sculpting the Penny with a Stencil 8m
- Adding and Modifying Materials 10m
- Adding Lights to the Scene 11m
- Using Viewport Filters 7m
- Working with UVs 10m
- Painting the Imp Body 10m
- Modifying Paint Layers 6m
- Painting Different Channels 11m
- Painting the Eyes Using PTex 7m
- Painting the Penny 7m
- Painting the Couch 11m
- Posing the Character 11m
- Cleaning up and Adjusting the Pose 11m
- Extracting Maps in Mudbox 9m