Introduction to MotionBuilder 2009
In this course, we will learn how to use the user interface of MotionBuilder and how to quickly bring in external files. Software required: MotionBuilder 2009 and up.
What you'll learn
In this series of lessons, we will learn the basics of working inside MotionBuilder starting from a blank slate. We'll begin this project by getting acquainted with the user interface of MotionBuilder, and how to quickly bring in external files. We'll move on to moving objects around in 3d space, and playing back animation. Then, we'll the get into the guts of MotionBuilder and learn how to create, edit, and, render an animation. We will learn some of the time-saving animation tools such as poses and trajectories. This series of lessons are a great catapult to using MotionBuilder inside your animation pipeline. With a fuller understanding of MotionBuilder and its capabilities, we can create animations quicker and easier. Software required: MotionBuilder 2009 and up.
Table of contents
- Opening Files and Using Asset Browser Favorite Paths 5m
- Working with Navigation in the Viewer 6m
- Translating, Rotating, and Scaling Objects in 3D Space 8m
- Playing Animation Using the Transport Controls 8m
- Getting Started with Animation by Setting Keyframes 5m
- Using the Property Window to Key Individual Properties 3m
- Modifying Keyframes Using the Transport Controls 3m
- Controlling Playback with the Zoom Bar 3m
- Using the F-curve Panel to Edit a Key's Timing and Value 7m
- Creating Repeating Animation Using Extrapolation 8m
- Using Auto Key to Animate Quicker and Issues with Auto Key 3m
- Rendering a Movie File out of MotionBuilder for Previews 4m
- Using Parenting to Connect Two Objects Together 2m
- Using Trajectories to Preview an Animation's Movement 4m
- Working with Perspective and Orthographic Cameras 3m
- Using Camera Zoom and Roll and Resetting Cameras 3m
- Working with Custom Cameras 4m
- Modifying Autosave and Undo in the Preferences 3m
- Quickly Finding Objects in the Navigator 3m
- Using Poses to Quickly Animate Characters 6m
- Using the Steering Wheel to Move Around 3D Space 6m